This, just like the other Shifts, maintain the same style of gameplay; Go through a level with two terrains in one, switching between them to reach your destination. And, just like the others, it keeps the difficulty arc, but in a different manner. But this is where the similarities end. The graphics and music look nothing like traditional Shift. What happened to the intense orchestral track? Why does ShiftMan look like a fat BarfQuestion character? Why is the floor covered with black grass? Why does an explosion straight from Tron play when I die instead of a fountain of blood? I actually lost interest in the game before the second chapter because the game bored me with the not-so-exciting music and the terrains didn't incorporate as much ingenuity as the others. Overall, I personally don't like the change in style, but at least you kept the idea. I'm sure it improves along the line, but I didn't have the guts to go farther.
I'm sorry, this sucks.
- No effort
- A MILLION grunts
- No changes
But this guy is the FASTEST ARCHER in the FREAKIN WORLD.
Fun but easy.
I beat this in 7 minutes in original and on unlimited my max was >11 million. It would have gone on forever had I not stopped it. But, it was great while it lasted.
A near perfect game!
This game may just be the best game in the Newgrounds arsenal. It is superior in all ways. The music was catchy and just repetitive enough to not be annoying. The graphics were simple and beautiful. The gameplay was incredibly easy to understand and master. Plenty of achievements make it's replay value incredibly high for a flash game.
My only complaint is the difficulty jump of some trophies. For instance, I got evasion expert without even trying, but after 3 days I still haven't gotten the Platinum Chain. 1,000 hits without being hit? That's just brutal. However, I believe you did that on purpose just to get more gameplay out of it. That's understandable.
The upgrades are all useful, including the point multiplier. Some people say it's worthless and, really, I did, too. But it comes in handy for the Platinum High Score.
Overall, this game is so professionally made, I think it should be made into a DS game. Even if it's just DSiWare, it should be official. Below are the ratings. If it's not too much trouble, I'll send some requests/suggestions via PM.
Music: 10/10 - Fits the style
Graphics: 10/10 - Beautifully simple and 16-bit
Gameplay: 10/10 - Easy to learn, but not so much to master
Difficulty: Actual= 10/10 - The game is just hard enough to make you keep trying
Achievements: 8/10 - Some were too easy and some were too hard
Overall: 9/10 - The achievement difficulty range brought you down
I'd have to say this tops Toss the Turtle in many ways. One, we're beating up nerds. I don't have anything against nerds, as I am one. Two, the music is better. Three, HOLY SHIT, look at the weapons! It's amazing. Simply said, it's amazing.
Easy, but fun.
I got to Mars on the 11th day and on the 12th I got such a great launch that I left it unnattened and it still went for 16:45. It got me almost 7.5 Million dollars.
Where have I seen this before?
I know it'll come to me later, but in the mean time, the animation and art is great. The music isn't amazing, but it fits. The melee moves are amazing and biting someone's head off never gets old.
And anoth- Contra! There we go.
What with the awesome powerups that go away when you die and the one shot kill for everyone...
Everyone's out to get the little eigth note...
Other than the fact that it's random, this is one of the best of it's genre!
Another friggin` Sonic rip-off...
But you managed to make it ridiculously amazing! It could easily be a real game, like for a game system, and not just a download title! The music was awesome, even in level 3. The graphics sucked, but I've seen worse. The controls were beautifully simple. Overall, next to perfect!
Thank you! That was my original intention, to make it feel like a REAL game. I'm glad I succeeded! And again, thanks for the review!
The controlos are kind of hard to use and I got cornered way to often, but the graphics and sound are pretty good. I constantly felt as though something would come out from behind a corner. It was heart reacing and exciting but the controls need some work.
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